343 Industries - or, to give it its new name, Halo Studios - has revealed a new outline for what the future of the Halo franchise looks like, and it includes a switch to Unreal Engine 5, internal ...
Halo: Reach was indeed a defining moment for the franchise, but its development cost the future of another legendary Halo ...
As a beauty editor, I'm no stranger to laser treatments. Over the years, I've tested lasers like Clear and Brilliant for ...
The Halo franchise has been on rocky ground ever ... when Microsoft spent $7.5 billion on Bethesda.
Halo Infinite is "finally" getting a third-person mode, but is it really the feature fans have been clamoring for all these ...
343 Industries has renamed the group to Halo Studios, and the franchise is now being developed in Unreal Engine 5. Now that the studio is no longer saddled with the development and upkeep of a ...
Revealed alongside a new video, the developer will move away from its Slipstream engine for future projects, transitioning to Unreal Engine 5. This surprise change evoked more Halo PS5 rumors ...
Xbox is considering porting its iconic Halo franchise to other platforms, with 343 Industries reorganizing into Halo Studios ...
The Halo series has undergone a seismic shift, and this new pipeline approach feels emblematic of what the triple-A industry ...
Please verify your email address. Halo Studios is switching to Unreal Engine 5 for future projects due to a need for a more efficient and effective game development process. Unreal Engine 5 ...
and Halo is now moving to Unreal Engine 5. There's also multiple new Halo games in development, potentially hinting at a mainline sequel and perhaps some sort of cross-platform F2P multiplayer ...