In other Halo news ... said moving to Unreal 5 makes for “easier” multi-platform development than porting across the existing Slipspace engine. "It stands to reason that an engine designed for ...
By switching to Unreal Engine 5, Halo Studios says it can focus more on delivering content that resonates with players, rather than spending valuable time tinkering with its proprietary Slipspace ...
Halo’s move to Unreal Engine 5 would make it easier for developer Halo Studios, née 343 Industries, to take Xbox’s flagship first-person shooter multi-platform, including a launch on PlayStation 5, ...