Architecture that is covertly hostile is all around us: at home ... be careful to design them in ways that support people’s biological, psychological, and practical needs. Office spaces are ...
The difference between good and bad architecture is the time you spend on it - David Chipperfield Architecture should speak of its time and place, but yearn for timelessness. - Frank Gehry ...
Players can form their own parametric architecture ... design aspect The studio created six building typologies of modules for players to build with – walkway, structure, park, commercial ...