Multiple Halo content creators express their thoughts on the future of the Xbox franchise, specifically Combat Evolved Remake ...
The Halo series is officially moving on from Slipspace in favor of Unreal Engine, which may indicate a shift among ...
RuneScape developer Jagex is finally back to discussing the open-world survival game it first cryptically announced in 2022, ...
Another benefit of shifting to Unreal Engine 5 is that Epic's toolsuite is known to game developers across the industry.
Valorant's Unreal Engine 5 upgrade offers a unique opportunity to address storytelling gaps seen in League of Legends' ...
A direct sequel to Halo Infinite getting canned is perhaps the best kind of technical and creative break Halo Studios ...
The Halo franchise has endured a tumultuous decade under the stewardship of 343 Industries - the studio purpose-built to shepherd the series forward in the wake of Bungie's split with Microsoft. While ...
Skyrim lead designer Bruce Nesmith explains why Bethesda switching to Unreal may not be the upgrade fans think it would be.
Moving to Unreal Engine 5 could be a terrible decision as chasing better graphics has proved to be a problem for developers ...
Bethesda's new Creation Engine 2 iteration is apparently 'perfectly tuned' for the immersive RPGs that the company makes, ...
Like a lot of Unreal Engine 5 games, Silent Hill 2 stutters and it stutters a lot. Why is it happening? Can it be ...
In an interview with VideoGamer, ex-Bethesda developer Bruce Nesmith defended the studio's continued use of its proprietary ...