Ah, the Kinect. Microsoft's ambitious and unreliable motion control device. First released in 2010 for the Xbox 360, the Kinect was Mircosoft's attempt at crafting a piece of hardware that could ...
Despite a successful launch and some impressive tech within, Xbox 360’s Kinect never quite received the critical acclaim or the developer backing Microsoft must have hoped for. The Kinect team ...
He also spearheaded the entire Kinect vision for the team when he approved the launch of the sensor as an add-on for the older Xbox 360. There's no doubt that Microsoft's team created an ...
There's a whole lot of technology built into the ... that allows consumers to 'kick the tires' virtually using Kinect for Xbox 360. PARIS, REDMOND, Wash. and DETROIT, June 22 /PRNewswire-FirstCall ...
Kinect has since withdrawn from the gaming market, because as it turns out gamers are quite content with handheld controllers. This year’s new controllers for a PlayStation or Xbox would be ...
Core gamers may be looking forward to the holiday season's high-profile Xbox 360 exclusives like Gears ... isn't forgetting about its contingent of Kinect-loving casual players.
In fact, once Microsoft stopped selling the Xbox One console in a bundle with the pricey Kinect, it saw console sales shoot through the roof, finally closing the gap with Sony's PlayStation 4.
Project Kinect could help build more accurate robots, or facial recognition systems for public spaces. But it's almost definitely not coming to Xbox. Sorry. The Microsoft Kinect is back!
In 2010, the first iteration of Kinect and the platform’s voice and gesture controls redefined the 360 once again. But there was a sense that the Xbox 360's greater aspirations as a mainstream ...